HTTP pipelining:修订间差异

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In [[HTTP/3]], multiplexing is accomplished via [[QUIC]] which replaces [[TCP]]. This further reduces loading time, as there is no [[Head-of-line blocking]] even if some packets are lost.
In [[HTTP/3]], multiplexing is accomplished via [[QUIC]] which replaces [[TCP]]. This further reduces loading time, as there is no [[Head-of-line blocking]] even if some packets are lost.


[[Image:bonus1_H1_pipelining|600px|border]]
[[Image:Bonus1_H1_pipelining.png|600px|border]]
 
Crucially however, this pipelining only applies to the requests from the browser. As the HTTP/1.1 specification says:
 
‎<blockquote>A server MUST send its responses to those [pipelined] requests in the same order that the requests were received.</blockquote>
 
As such, we see that actual multiplexing of response chunks is still not possible with HTTP/1.1 pipelining. Put differently: pipelining solves HOL blocking for requests, but not for responses. Sadly, it’s arguably the response HOL blocking that causes the most issues for Web performance.
<ref>https://calendar.perfplanet.com/2020/head-of-line-blocking-in-quic-and-http-3-the-details/</ref>





2023年12月8日 (五) 07:21的最新版本

HTTP pipelining is a feature of HTTP/1.1, which allows multiple HTTP requests to be sent over a single TCP connection without waiting for the corresponding responses.

HTTP/1.1 requires servers to respond to pipelined requests correctly, with non-pipelined but valid responses even if server does not support HTTP pipelining. Despite this requirement, many legacy HTTP/1.1 servers do not support pipelining correctly, forcing most HTTP clients to not use HTTP pipelining.

The technique was superseded by multiplexing via HTTP/2, which is supported by most modern browsers.

In HTTP/3, multiplexing is accomplished via QUIC which replaces TCP. This further reduces loading time, as there is no Head-of-line blocking even if some packets are lost.

Crucially however, this pipelining only applies to the requests from the browser. As the HTTP/1.1 specification says:

A server MUST send its responses to those [pipelined] requests in the same order that the requests were received.

As such, we see that actual multiplexing of response chunks is still not possible with HTTP/1.1 pipelining. Put differently: pipelining solves HOL blocking for requests, but not for responses. Sadly, it’s arguably the response HOL blocking that causes the most issues for Web performance. [1]